Earlier articles in this series are available here: Part 1, Part 2, Part 3.
Figure 1 shows a 2×2 matrix of use benefit superiority vs. use-model maturity. The X-axis benefit superiority is a combination of features that have high value in use for customers or channel members, and ideally, some kind of competitive advantage. With the Mopier 320 usage measurement, measuring toner was a big value add for the end customer, the competitive advantage was that we gave copier resellers a simple program that let them configure and monitor the device for their individual programs. Our competitor at the time was Xerox and the mentality they had was apparently that only the mother ship could know about toner coverage.
The Y-axis in Figure 1 is use model maturity. Toner coverage measurement was not a use model that copier dealers knew anything about. They had strong economic interests to learn about it (benefit superiority) but no existing paradigm for managing variable toner costs as part of pay for page contracts. Writing notables is most effective when you write about strong economic needs that people know well, and non-existent use models. So the sweet spot for notables is high benefit superiority and low use model maturity.
In Figure 1 the sweet spot is high and to the right. Writing a notable in this quadrant, allows you to hypothesize how the benefit will fit into the customer’s life, and then test that hypothesis with real customers. Because you are focusing on just one feature, your questions to the customer are clear. Because you are focusing on a high benefit superiority target, your questions are interesting to the customer.
Notables in high benefit superiority/low use model maturity operate like sonar. Each notable is a focused *ping* sent which then bounces off customers, channel members, users, etc. and brings back an echolocation signal. This isn’t the best market research methodology in the world, but it is better than nothing. The nothing alternative is to throw the product out into the market and watch what happens.
In theory you could write notables about every new feature in a software release. In practice, there is not enough time to write about everything. So, to optimize your effort, start with potential big features, and then work your way down in estimated impact. Everyone likes having notables on big features or small, because notables are so much clearer than advertisements. But be careful. If you write notables on small features and say they are big, you are lying and will kill the signal to noise ratio that few notables on big features establish.
Generating hypotheses about customer need, and then testing, is how a software marketing function can iteratively articulate customer needs from an incipient state, into a want for a specific feature. Figure 2 displays a wonderful idea from a Gordon Davis IBM Systems Journal article. The basic idea is that the uncertainty of requirements should determine the research strategy used to gather requirements.
Note that Pleo, the animatronic dinosaur from Ugobe is placed at a pretty high degree of uncertainty. With 14 motors, two Arm 7s and a bunch of little Hitachi controllers, Pleo was very complex. It was more computer and artificial intelligence system, than toy. And in the toy market, Pleo was by far the most complex toy in the competitive arena. Pleo broke a lot of toy industry rules. Pleo didn’t really have a precedent in the market. So Pleo was inherently high uncertainty.
High uncertainty means that marketing for Pleo need to prototype. Marketing needs to generate hypotheses about Pleo’s functionality and then test them on real customers, real context, real use situations. Notables are probably not going to help a situation like Pleo’s where there are no use models, and the core need being filled is emotive. One approach that might help in this situation would be to build a usability lab into the software organization writing code for Pleo. Scheduling usability test every week and exposing software engineers to the cheers and jeers of customers using their code could give enough information to the programmers about the customer, to allow the software people to emulate the customer in their minds.
I don’t know how Pleo’s market research was conducted (if any). But most organizations with market researchers suffer from over-professionalization and obsessive focus on low-uncertainty market research tools (i.e., “Asking” to the exclusion of all other research strategies). High veracity prototype feedback is thrown out by this kind of pathological professionalism. There appears to be no established body of high-uncertainty prototyping research in academic marketing. Research that would correspond with say, agile software development.
While sending notables to customers for feedback, is an asking strategy. Writing the notables is inherently a deriving strategy. To derive how the customer will really engage with a feature, you learn as much as you can about the feature and customer, then you simulate both in your head. So dealing with uncertainty can be accomplished by forcing yourself to inductively infer what will be going on when this feature engages the customer. Market research before product release, always works from left (asking) towards the right of Figure 2.
With the Mopier 320 usage page, HP was able build prototypes usage pages with Microsoft Word months before the firmware was written. These MS Word prototypes were shown to copier resellers in face to face meetings. These meetings led to refinements in the design and then PDF documents were sent to other copier resellers for more feedback. Once you get feedback across a customer community like copier resellers, that is focused on a single feature, you begin to develop an intuitive understanding of the range of variation in customer requirements. HP didn’t have real context, or real purchase data. But with real customers and a close enough to real prototype page, we were able to rapidly build an understanding of our customers and their economic challenges.
Lessons learned:
- The more professional your market research, the less it can help you with high uncertainty features and products. You can test this generalization by showing this statement to the most professional market researcher you know. When they hiss and sputter in response, you will see that what they lack in content assessing high uncertainty requirements, they make up for with pomposity.
- Incipient use models are a gold mine. If you take initiative and simulate how the world should operate in your mind, and then test your assumptions on customers, you will rapidly take control of how the value of that software feature is captured. With the usage page feature and notable, HP was able to reposition the Mopier 320 from being a weaker feature set, to the strongest economic value.
- Don’t plan on writing notables for ever feature. It is good to write them for high value/incipient features, and for features you are likely to advertise (in order to get the back story solid before writing the ad copy). In every product, there is an under-promoted feature. These sleeper features benefit greatly from writing notables. Customers buy stuff to solve problems. But they appreciate additional value that is pulled from products they already have.

